![]() Manually control exit lifetime by setting the loadscreen_manual_shutdown 'yes' directive in your resource manifest. ![]() nuiHandoverData.name īy default, the loading screen will show until SHUTDOWN_LOADING_SCREEN is called. querySelector( '#namePlaceholder > span' ).innerText = window. a thing to note is the use of innerText, not innerHTML: names are user input and could contain bad HTML! document. addEventListener( 'DOMContentLoaded', () => ` ) Example - Server script AddEventHandler( 'playerConnecting', function (_, _, deferrals) local source = source Contribute to vecchiotom/synn-loadscreen development by creating an account on GitHub. In addition to data specified by the server, a field named serverAddress is also added with the current IP/port used for Intro FiveM ks-loadingscreen - Advanced all in one loading screen. 16 stars 2 watching 21 forks Report repository Releases 6 tags Packages No packages published Languages JavaScript 69.4 CSS 20.9 HTML 7.7 Lua 2.0 A loading screen resource for FiveM. This data will be passed to the loading screen in the window.nuiHandoverData property. Server scripts can specify data pairs to send to the client loading screen using the handover function in the playerConnectingĮvent. The NUI cursor can be enabled by adding a loadscreen_cursor entry to the resource manifest that contains the loading screen: loadscreen_cursor 'yes' Handover data How to add loading screen in your own Fivem server for free Fivem scripts 4k 9.44K subscribers Join Subscribe Subscribed 57 Share 7. The loading screen will always be focused for both mouse and keyboard input, however the cursor is not shown by default It is specified similarly to ui_page using loadscreen in the resource manifest: loadscreen 'load.html' file 'load.html' loadscreen '' Cursor/input More than 100 million people use GitHub to discover, fork, and contribute to over 420 million projects. Contribute to LogicPlague/synn-loadscreen development by creating an account on GitHub.
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